Corona Renderer delivers high quality, physically-based shading in production rendering. All its features are tightly integrated into Autodesk 3ds Max.
Corona Renderer delivers high quality, physically-based shading in production rendering.
All its features are tightly integrated into Autodesk 3ds Max.
Ease of Use
Usability is our most powerful weapon. Setting up the rendering is really as simple as pressing “Render”.
The creative process is simple and devoid of any unnecessary technical setup, most new users learn to use Corona in just one day
Corona supports numerous reality hacks that allow you to get exactly the effect you want, the entire lighting process is designed to give artists complete control over their scene; and material types – you can pretty much do everything using the single physical Corona material by focusing only on the physical parameters
Speed & Interactivity
Corona Render is a way to reduce parsing and rendering times without forcing users to purchase expensive hardware, using Intel Embree Ray Tracing Kernels, making the Corona CPU as fast as many GPU renderers but without any of the limitations of GPU-based solutions
Proudly CPU Based
Corona Renderer doesn’t need special hardware to function. It uses the CPU and you can run it on any Intel or AMD processor released in the past decade.
By rendering only on the CPU we avoid all the problems and limitations of GPU rendering, such as limited memory, unpredictability, the need for specialist knowledge and high costs.
if you want to know more about RENDER read our guide